Memory Usage
The chart below shows memory usage for various open source music players.
Remember that some of the music players are terminal based. We’re showing terminal and graphical players.
Compared to other players, we can only describe Amethyst as bloated, even compared to other Electron-based music players.
Pages in this article:
Page 1 – Introduction / Installation
Page 2 – In Operation
Page 3 – Memory Usage
Page 4 – Summary
When a music player consumes as much memory as the OS it’s running on there’s something seriously wrong somewhere.
Yep, hugely bloated Electron. The project is really a proof-of-concept rather than anything serious in my eyes.
It really highlights that developers should choose appropriate tools for the job. And that isn’t Electron / TypeScript.
And when a music player uses so much CPU and GPU it staggers belief. I’ll test with a power meter, and will update the article.