Last Updated on October 17, 2022
GDScript is Godot’s built-in language for scripting and interacting with nodes. It evolved as a custom scripting language to be used with the Godot computer (and mobile device) Game engine, and it also supports Virtual Reality.
GDScript is easy to learn with a syntax similar to Python where the code is indented rather than using lots of brackets and semicolons.
Unlike Python, GDScript is optimized for Godot’s scene-based architecture and can specify strict typing of variables.
We recommend the following tutorials to help you get started coding with GDScript.
1. GDScript Tutorials by Andrew Wilkes
This is a good collection introducing the reader to numbers, variables, operators, functions, conditional statements, looping, arrays, dictionaries, and classes.
2. GDScript: Getting started by KidsCanCode
This tutorial examines the 3D editor, importing 3D objects, and how to create a 3D character. It moves on to discuss using areas, edge detection / mouse capture, using CSG and more.
3. Godot Tutorials by Godot Tutorials
This is a useful collection of video tutorials.
4. Learn GDScript in Y Minutes by Wichamir
GDScript is a dynamically typed scripting language made specifically for the free and open source game engine Godot.
All tutorials in this series:
Free Programming Tutorials | |
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GDScript | Godot’s built-in language for scripting and interacting with nodes |
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