3d render

Malt – fully customizable real-time rendering framework

Malt is a fully customizable real-time rendering framework for animation and illustration.

It’s aimed at advanced users and technical artists who want more control over their workflow and/or their art style, with special care put into the needs of stylized non photorealistic rendering.

it provides graphics programmers and technical artist an enjoyable workflow inside Blender, while still allowing to effortlessly share their work with non technical artists through Python and GLSL plugins.

It needs OpenGL 4.5.

This is free and open source software.

Key Features

  • Real Time Rendering.
  • Complete Blender integration.
  • Built-in Pipeline for Stylized Non Photorealistic Rendering:
    • Stylized shading models
    • Light Groups
    • Line Rendering
    • Fully customizable through nodes (Materials, Light shaders, Screen shaders and even the render pipeline itself)
  • Code as a First Class Citizen:
    • Automatic reloading.
    • VSCode integration, including GLSL autocompletion.
    • Automatic generation of nodes from GLSL functions.
    • Automatic UI for Shader and Pipeline parameters.
    • 100% customizable Python Render Pipelines.

Website: malt3d.com
Support: GitHub Code Repository
Developer: Miguel Pozo and contributors
License: MIT License

Malt
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Malt is written in Python. Learn Python with our recommended free books and free tutorials.


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Read our verdict in the software roundup.


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