Mesen is a cross-platform NES/Famicom emulator for Windows and Linux.
The emulator is written in the C++ and C# programming languages.
The Linux version is a standard .NET executable file and requires Mono to run.
Features include:
- High accuracy.
- High compatibility: Over 290 mappers supported (all licensed games supported). VS DualSystem games are supported.
- NES, Famicom, Famicom Disk System, Dendy, VS System, NSF and NSFe emulation is supported.
- General: Save States (save/load the state to/from any file)
- Rewinding – rewind functionality with reverse video and audio playback (up to several hours worth of gameplay can be rewound).
- Movie/Audio Recording.
- Overclocking.
- Cheat Codes.
- Video: Numerous video filters, customizable palettes/overscan, support for HDNes’ HD packs.
- Audio: Stereo effects, per-channel volume and panning, equalizer, etc. Sound effects (fake stereo, reverb, and more.).
- Misc: Netplay, 7z/zip support, IPS/BPS patch support, automatic updates, and more.
- Rotate the display (for homebrew games).
- Large range of peripherals are supported.
- Keyboard shortcuts.
- Supports a large number of command-line options.
- HD Packs make it possible to replace a game’s graphics and audio with high definition alternatives.
- NTSC/PAL support.
- NSF/NSFe support.
- Video recording/playback.
- Video filters (xBRZ, NTSC, etc.).
- Debugging Tools:
- APU Viewer: Displays every detail of the APU’s current state for each channel.
- Assembler: Allows you to edit a game’s code or run custom code on-the-fly.
- Debugger: View the code, add breakpoints, labels, watch values, and much more.
- Event Viewer: Visualize the timing of a variety of events (register read/writes, nmi, irq, etc.).
- Memory Tools: Contains a hex editor and performance profiler.
- PPU Viewer: Displays information on the nametables, sprites, CHR banks and palette. Contains a CHR graphic editor and a palette editor.
- Script Window: Allows the execution of Lua scripts, which can communicate with the emulation via an API.
- Text Hooker: Converts text shown on the screen into a text string (useful when trying to translate games.)
- Trace Logger: View or log to a file the execution trace of the CPU and PPU.
- Cross-platform support – runs under Linux and Windows.
Website: www.mesen.ca
Support: Documentation, GitHub Code Repository
Developer: M. Bibaud and contributors
License: GNU General Public License v3.0
Learn C++ with our recommended free books and free tutorials. Learn C# with our recommended free books and free tutorials.
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