libGDX is a cross-platform Java game development framework based on OpenGL (ES).
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The Linux Portal Site
libGDX is a cross-platform Java game development framework based on OpenGL (ES).
Read moreLÖVE is a framework you can use to make 2D games in Lua.
Read moreOGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++.
Read moreOfficial Hamster Republic Role Playing Game Construction Engine (O.H.R.RPG.C.E.) is a free open-source utility to create your own Role Play Game (RPG).
Read morePanda3D is a free and open source 3D game engine originally developed and actively maintained by the Walt Disney VR Studio.
Read morePixiJS is an HTML5 creation engine. The aim of this project is to provide a fast lightweight 2D library that works across all devices.
Read moreSpring (previously known as TA Spring) is a project to create the best Real-time Strategy (RTS) game engine ever. It has three main goals.
Read morePygame is a cross-platform library for the development of multimedia applications like video games using Python.
Read moreThe Bladecoder Adventure Engine is a set of tools to create interactive graphic adventures (classical point and click games).
Read moreCastle Game Engine (previously known as Kambi) is an open-source engine that is especially oriented towards working with VRML models.
Read moreDarkPlaces is a gameplay modification and a source port engine based on the computer game Quake.
Read moreDelta3D is a fully-featured game engine appropriate for a wide variety of uses including training, education, visualization, and entertainment.
Read moreThe Doomsday Engine is an enhanced Doom source port, based on the source code of id Software’s Doom and Raven Software’s Heretic and Hexen.
Read moreFIFE is the Flexible Isometric Free Engine (FIFE). The aim of the FIFE project is to create a cross platform 2D game creation framework.
Read moreGemRB is a portable open-source implementation of Bioware’s Infinity Engine, written to support pseudo-3D role playing games.
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